Blorb is a fast-paced platformer game created by indie team Pixel Perfect Studios. And is created using game developing software GameMaker Studio 2.
Blorb was originally going to be an RPG, basing off of Undertale and Deltarune, (both made by indie game developer Toby Fox), so since I was fairly new to game development, I started off on Scratch. My former friend, Ashley, convinced me to make it in GMS2, so, I started work there.
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Back in middle school, Blorb used to be bullied by a kid named Alfred. One day, Blorb had enough, and embarrassed Alfred so bad that he was the laughing stock of the school. Alfred took this to heart, and hates Blorb. So, using Alfred’s smarts and spite, Alfred dabbled in robotics and witchcraft, and eventually found out about the Plictor, an object that’ll grant you enough power to rule the entire multiverse. So, Alfred created interdimensional travel, while Blorb is on a mission to stop him.
Remember, this is unfinished. This will be changed when the OST is officially finsihed.
Almost lost all code to someone who wanted to take it down
(Astro08)= former Coder, former music composer and former co-director
(blastblade)= beta tester, voice of jimmy, and co-co-director
(DUX917)= Level Designer
(cesaruhhhhhh) = Voice and physical Actor of Cesar
(kms_tripez) = Spanish translator
(trixter1123)= Coder, Artist,composer, creator and director
(catchchroniclesfishing)= beta tester
(bit-tix)= Co-director, Beta tester, artist/animator, composer, co-game designer, and creator of Joseph
(TARZANEMAN)= Beta tester, and voice of blorb